![]() To summarize the game loop: Clear a few rooms of cannon fodder enemies (mash attack button, occasionally dodge) Pick up some items (eg +6% Cri, +10% damage) Fight a boss that can kill you in 3-4 hits, hopefully you memorize this pattern for next time Repeat (start over with no upgrades or additional abilities again) This game is very stingy on healing, and could likely be beaten within an hour, if the health/damage numbers weren't so janky. ![]() It seems like items & upgrades could be interesting, if you didn't have to start over from scratch. ![]() (my favorite games are Binding of Isaac, Dead Cells, Rogue Legacy, Hades) Punishing difficulty and button mashy combat lead to a lackluster experience. It seems like items & upgrades could be interesting, if you didn't have to start over from scratch.Ĭlear a few rooms of cannon fodder As someone who loves roguelikes, I do not recommend this game. As someone who loves roguelikes, I do not recommend this game.
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